| The Two Paths spread provides insight into an important decision ahead of you, the possible outcomes, and the forces that draw you towards each of these outcomes. The Lovecraft Tarot is a tribute to the gothic writings of the visionary H.P. Lovecraft. It is the deck of choice for explorers of the macabre, and for posing questions that should never be asked. If you would like your own copy of the Lovecraft Tarot, you can buy it now! |
 | The top left card represents the first possible outcome. Queen of Sites (The Church on Federal Hill), when reversed: The dark essence of earth behaving as water, such as ice: A cold but generous host, driven by an overwhelming need for to accumulate and maintain opulence. A person so preoccupied with wealth and security that they can never stop to enjoy either. One who reflects the weaknesses of others, breeding suspicion and mistrust. |
 | The top right card represents the second possible outcome. Ten of Man (Wizard Edward Hutchinson): Fulfillment and joy in life and love. Feeling peace, tranquility, and contentment in friends and family. Taking delight in one's good fortune. |
 | The middle left card represents the force drawing you towards the first possible outcome. Seven of Artifacts (EOD Vestments): An opportunity to withdraw from a hopeless situation and fight another day. Disengagement from a struggle you should never have been involved in. A desperate attempt to resolve a matter without conflict. The use of cleverness or outright deception to turn the tide in your favor. |
 | The middle right card represents the force drawing you towards the second possible outcome. Two of Sites (Irem, City of Pillars): Balance and harmony achieved in a time of upheaval and transformation. Taking two steps forward for every one step back. Shifting the importance of projects and priorities to keep everything on track. A change in occupation or location. |
 | The bottom card represents the critical factor that decides what will come to pass. Cthulhu Awakens, when reversed: Procrastination and indecision. Disillusionment and the inability bring a matter to conclusion. |